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#ifndef __ShowInitIcon__ |
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#define __ShowInitIcon__ |
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#include <Types.h> |
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// Usage: pass the ID of your icon family (ICN#/icl4/icl8) to have it drawn in the right spot. |
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// If 'advance' is true, the next INIT icon will be drawn to the right of your icon. If it is false, the next INIT icon will overwrite |
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// yours. You can use it to create animation effects by calling ShowInitIcon several times with 'advance' set to false. |
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pascal void ShowInitIcon (short iconFamilyID, Boolean advance); |
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#endif /* __ShowInitIcon__ */ |