plus
/MD5
/amendments
/2
Implement 68000 assembly speed ups in md5asm.c
Most of these benefit from ROL and inlining. Speed up is ~2x.
mrw made amendment 2 29 days ago
--- md5asm.c Wed Jan 6 01:44:37 1904
+++ md5asm.c Wed Jan 6 01:53:39 1904
@@ -0,0 +1,448 @@
+
+/* MD5ASM.C - MD5 with inline assembly speed-ups
+ * derived from the RSA Data Security, Inc.
+ * MD5 Message-Digest Algorithm
+ *
+ * The speed ups are as follows:
+ *
+ * 1. ROTATE_LEFT has been replaced with a series of macros that
+ * interpolate ROL.L instructions that each do a maximum rotation
+ * of 8 bits;
+ *
+ * 2. MD5Transform replaces the only function calls, Decode and
+ * MD5_memset, with inline assembly implementations;
+ *
+ * 3. MD5_memcpy and MD5_memset copy THINK C 5.0's assembly
+ * implementations.
+ *
+ * Validate with mddriver.c
+ */
+
+/* Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
+ rights reserved.
+
+ License to copy and use this software is granted provided that it
+ is identified as the "RSA Data Security, Inc. MD5 Message-Digest
+ Algorithm" in all material mentioning or referencing this software
+ or this function.
+
+ License is also granted to make and use derivative works provided
+ that such works are identified as "derived from the RSA Data
+ Security, Inc. MD5 Message-Digest Algorithm" in all material
+ mentioning or referencing the derived work.
+
+ RSA Data Security, Inc. makes no representations concerning either
+ the merchantability of this software or the suitability of this
+ software for any particular purpose. It is provided "as is"
+ without express or implied warranty of any kind.
+
+ These notices must be retained in any copies of any part of this
+ documentation and/or software.
+
+ Assembly speed-ups ©2024 mrw <plus@m0001a.org>
+*/
+
+#include "global.h"
+#include "md5.h"
+
+/* Constants for MD5Transform routine.
+ */
+#define S11 7
+#define S12 12
+#define S13 17
+#define S14 22
+#define S21 5
+#define S22 9
+#define S23 14
+#define S24 20
+#define S31 4
+#define S32 11
+#define S33 16
+#define S34 23
+#define S41 6
+#define S42 10
+#define S43 15
+#define S44 21
+
+static void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64]));
+static void Encode PROTO_LIST
+((unsigned char *, UINT4 *, unsigned int));
+static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned long));
+static void MD5_memset PROTO_LIST ((POINTER, int, unsigned long));
+
+#ifdef _MD5_EXPLICIT_INIT
+static unsigned char *PADDING;
+#else
+static unsigned char PADDING[64] = {
+ 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+#endif
+
+/* F, G, H and I are basic MD5 functions.
+ */
+#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
+#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
+#define H(x, y, z) ((x) ^ (y) ^ (z))
+#define I(x, y, z) ((y) ^ ((x) | (~z)))
+
+/* ROTATE_LEFT rotates x left n bits.
+ * Displacement is a literal to reduce register pressure;
+ * that requires it be <= 8, thus the 3 variants.
+ */
+#define LITERAL #
+#define ROTATE_LEFT_A0(x, n) asm { rol.l LITERAL n,x }
+#define ROTATE_LEFT_A8(x, n) asm { rol.l #8,x } \
+ asm { rol.l LITERAL n-8,x }
+#define ROTATE_LEFT_AA(x, n) asm { rol.l #8,x } \
+ asm { rol.l #8,x} \
+ asm { rol.l LITERAL n-16,x }
+
+/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
+ Rotation is separate from addition to prevent recomputation.
+ A0,A8,AA variants correspond to rotates above.
+*/
+#define FFA0(a, b, c, d, x, s, ac) { \
+ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_A0 (a, s); \
+ (a) += (b); \
+ }
+#define FFA8(a, b, c, d, x, s, ac) { \
+ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_A8 (a, s); \
+ (a) += (b); \
+ }
+#define FFAA(a, b, c, d, x, s, ac) { \
+ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_AA (a, s); \
+ (a) += (b); \
+ }
+
+#define GGA0(a, b, c, d, x, s, ac) { \
+ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_A0 (a, s); \
+ (a) += (b); \
+ }
+#define GGA8(a, b, c, d, x, s, ac) { \
+ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_A8 (a, s); \
+ (a) += (b); \
+ }
+#define GGAA(a, b, c, d, x, s, ac) { \
+ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_AA (a, s); \
+ (a) += (b); \
+ }
+
+#define HHA0(a, b, c, d, x, s, ac) { \
+ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_A0 (a, s); \
+ (a) += (b); \
+ }
+#define HHA8(a, b, c, d, x, s, ac) { \
+ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_A8 (a, s); \
+ (a) += (b); \
+ }
+#define HHAA(a, b, c, d, x, s, ac) { \
+ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_AA (a, s); \
+ (a) += (b); \
+ }
+
+#define IIA0(a, b, c, d, x, s, ac) { \
+ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_A0 (a, s); \
+ (a) += (b); \
+ }
+#define IIA8(a, b, c, d, x, s, ac) { \
+ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_A8 (a, s); \
+ (a) += (b); \
+ }
+#define IIAA(a, b, c, d, x, s, ac) { \
+ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \
+ ROTATE_LEFT_AA (a, s); \
+ (a) += (b); \
+ }
+
+/* MD5 initialization. Begins an MD5 operation, writing a new context.
+ */
+void MD5Init (context)
+MD5_CTX *context; /* context */
+{
+ context->count[0] = context->count[1] = 0;
+ /* Load magic initialization constants.
+ */
+ context->state[0] = 0x67452301;
+ context->state[1] = 0xefcdab89;
+ context->state[2] = 0x98badcfe;
+ context->state[3] = 0x10325476;
+}
+
+/* MD5 block update operation. Continues an MD5 message-digest
+ operation, processing another message block, and updating the
+ context.
+*/
+void MD5Update (context, input, inputLen)
+ MD5_CTX *context; /* context */
+ unsigned char *input; /* input block */
+ unsigned int inputLen; /* length of input block */
+{
+ unsigned int i, index, partLen;
+
+ /* Compute number of bytes mod 64 */
+ index = (unsigned int)((context->count[0] >> 3) & 0x3F);
+
+ /* Update number of bits */
+ if ((context->count[0] += ((UINT4)inputLen << 3))
+ < ((UINT4)inputLen << 3))
+ context->count[1]++;
+ context->count[1] += ((UINT4)inputLen >> 29);
+
+ partLen = 64 - index;
+
+ /* Transform as many times as possible.
+ */
+ if (inputLen >= partLen) {
+ MD5_memcpy
+ ((POINTER)&context->buffer[index], (POINTER)input, partLen);
+ MD5Transform (context->state, context->buffer);
+
+ for (i = partLen; i + 63 < inputLen; i += 64)
+ MD5Transform (context->state, &input[i]);
+
+ index = 0;
+ }
+ else
+ i = 0;
+
+ /* Buffer remaining input */
+ MD5_memcpy
+ ((POINTER)&context->buffer[index], (POINTER)&input[i],
+ inputLen-i);
+}
+
+/* MD5 finalization. Ends an MD5 message-digest operation, writing the
+ the message digest and zeroizing the context.
+*/
+void MD5Final (digest, context)
+ unsigned char digest[16]; /* message digest */
+ MD5_CTX *context; /* context */
+{
+ unsigned char bits[8];
+ unsigned int index, padLen;
+
+ /* Save number of bits */
+ Encode (bits, context->count, 8);
+
+ /* Pad out to 56 mod 64.
+ */
+ index = (unsigned int)((context->count[0] >> 3) & 0x3f);
+ padLen = (index < 56) ? (56 - index) : (120 - index);
+ MD5Update (context, PADDING, padLen);
+
+ /* Append length (before padding) */
+ MD5Update (context, bits, 8);
+ /* Store state in digest */
+ Encode (digest, context->state, 16);
+
+ /* Zeroize sensitive information.
+ */
+ MD5_memset ((POINTER)context, 0, sizeof (*context));
+}
+
+
+/* MD5 basic transformation. Transforms state based on block.
+ */
+static void MD5Transform (state, block)
+ UINT4 state[4];
+ unsigned char block[64];
+{
+ register unsigned long a, b, c, d;
+ unsigned long x[16];
+
+ // BUG - the assembler wants to copy x[0] instead of x into a0
+ // alias to a pointer to force it to copy the address
+ unsigned long *xp = x;
+
+ /* Inline Decode - translate block to 16 little endian integers */
+ asm {
+ movea.l block,a0 ;input addr
+ movea.l xp,a1 ;output addr
+ move.w #3,d0 ;loop counter
+ ;dbeq stops branching on -1
+ @dloop:
+ movem.l (a0),a/b/c/d ;input -> 4 reg
+
+ ;reverse a
+ rol.w #8,a ;1234 -> 1243
+ swap a ;1243 -> 4312
+ rol.w #8,a ;4312 -> 4321
+
+ ;reverse b
+ rol.w #8,b ;1234 -> 1243
+ swap b ;1243 -> 4312
+ rol.w #8,b ;4312 -> 4321
+
+ ;reverse c
+ rol.w #8,c ;1234 -> 1243
+ swap c ;1243 -> 4312
+ rol.w #8,c ;4312 -> 4321
+
+ ;reverse d
+ rol.w #8,d ;1234 -> 1243
+ swap d ;1243 -> 4312
+ rol.w #8,d ;4312 -> 4321
+
+ movem.l a/b/c/d,(a1) ;4 reg -> output
+ addi.l #16,a0 ;next input addr
+ addi.l #16,a1 ;next output addr
+ dbra d0,@dloop ;loop if > -1
+ }
+
+ a = state[0], b = state[1], c = state[2], d = state[3];
+
+ /* Round 1 */
+ FFA0 (a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */
+ FFA8 (d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */
+ FFAA (c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */
+ FFAA (b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */
+ FFA0 (a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */
+ FFA8 (d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */
+ FFAA (c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */
+ FFAA (b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */
+ FFA0 (a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */
+ FFA8 (d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */
+ FFAA (c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
+ FFAA (b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
+ FFA0 (a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
+ FFA8 (d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
+ FFAA (c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
+ FFAA (b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
+
+ /* Round 2 */
+ GGA0 (a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */
+ GGA8 (d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */
+ GGA8 (c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
+ GGAA (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */
+ GGA0 (a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */
+ GGA8 (d, a, b, c, x[10], S22, 0x2441453); /* 22 */
+ GGA8 (c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
+ GGAA (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */
+ GGA0 (a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */
+ GGA8 (d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
+ GGA8 (c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */
+ GGAA (b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */
+ GGA0 (a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
+ GGA8 (d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */
+ GGA8 (c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */
+ GGAA (b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
+
+ /* Round 3 */
+ HHA0 (a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */
+ HHA8 (d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */
+ HHA8 (c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
+ HHAA (b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
+ HHA0 (a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */
+ HHA8 (d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */
+ HHA8 (c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */
+ HHAA (b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
+ HHA0 (a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
+ HHA8 (d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */
+ HHA8 (c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */
+ HHAA (b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */
+ HHA0 (a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */
+ HHA8 (d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
+ HHA8 (c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
+ HHAA (b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */
+
+ /* Round 4 */
+ IIA0 (a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */
+ IIA8 (d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */
+ IIA8 (c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
+ IIAA (b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */
+ IIA0 (a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
+ IIA8 (d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */
+ IIA8 (c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
+ IIAA (b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */
+ IIA0 (a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */
+ IIA8 (d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
+ IIA8 (c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */
+ IIAA (b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
+ IIA0 (a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */
+ IIA8 (d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
+ IIA8 (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */
+ IIAA (b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */
+
+ state[0] += a;
+ state[1] += b;
+ state[2] += c;
+ state[3] += d;
+
+ /* Zeroize sensitive information.
+ * Inline for speed.
+ */
+ asm {
+ movea.l xp,a0 ; A0 = output
+ move.l #15,a ; D2.L = n
+ @mloop move.b 0,(a0)+
+ dbra a,@mloop
+ }
+}
+
+/* Encodes input (UINT4) into output (unsigned char). Assumes len is
+ a multiple of 4.
+*/
+static void Encode (output, input, len)
+ unsigned char *output;
+ UINT4 *input;
+ unsigned int len;
+{
+ unsigned int i, j;
+
+ for (i = 0, j = 0; j < len; i++, j += 4) {
+ output[j] = (unsigned char)(input[i] & 0xff);
+ output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
+ output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
+ output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
+ }
+}
+
+/* Adapted from THINK C 5.0 mem.c
+ */
+static void MD5_memcpy (output, input, len)
+ POINTER output;
+ POINTER input;
+ unsigned long len;
+{
+ asm {
+ movea.l output,a0 ; A0 = output
+ movea.l input,a1 ; A1 = input
+ move.l len,d1 ; D1.L = n
+ bra.s @2
+@1 move.b (a1)+,(a0)+
+ subq.l #1,d1
+@2 bne.s @1
+ }
+}
+
+/* Adapted from THINK C 5.0 mem.c
+ */
+static void MD5_memset (output, value, len)
+ POINTER output;
+ int value;
+ unsigned long len;
+{
+ asm {
+ movea.l output,a0 ; A0 = output
+ move.b value,d1 ; D1.B = (unsigned char) c
+ move.l len,d2 ; D2.L = n
+ bra.s @2
+@1 move.b d1,(a0)+
+ subq.l #1,d2
+@2 bne.s @1
+ }
+}
+